Changelog

This page is a changelog of all of the updates and changes that have been made to No Jumping Obstacle Course. A summarized version of the changelogs can be found on the Update Board found at Stage 1. Logs here may have been modified from their original transcriptions.



Update 10.5: 08/22/2020
The Glacier Zone Update


 * The Glacier's ice friction nerfed from 100 to 35, to make it easier for newer players.

Update 10: 07/17/2020
1M Update (Part 1)


 * Full changelog: https://devforum.roblox.com/t/no-jumping-obstacle-course-update-7-17/677189
 * Limited-time bonus stage Celebration.
 * Limited-time "Cake Finder" scavenger hunt.
 * Balloons added around the map.
 * New game icon and thumbnail by headr0ws.
 * Zone 6 (The Abstract) complete, stages 51-60 added.
 * Hard Mode reworked.
 * Expert Mode added.
 * New bonus stages:
 * Celebration by 2Hex.
 * [BROUGHT BACK] Glassbox Legacy by shokubutsu.
 * Challenger II by zUnited.
 * The Basic by 2Hex.
 * The Construction (Egg Hunt 2013 inspiration).
 * Imperium by macalads.
 * Astral by Seduui.
 * Colourful Cliffside by Alefen3.
 * Null by Anxiyrae.
 * New user interface design made by The_Frame.
 * Settings re-added.
 * New badges added and badge design.
 * In-game currency added.
 * Therapy Zone remade, now in "City" (Roblox template place).
 * Stage patches/buffs:
 * Stage 10 - Resized some parts / easier to access for newer players.
 * Stage 12 - Reverted changes for some parts.
 * Stage 13 - Resized some parts / easier to access for newer players.
 * Stage 15 - Increased Conveyor Speed.
 * Stage 21 - Removed some neon parts & removed some vines.
 * Stage 22 - Removed a lot of neon parts & increased platform size.
 * Stage 23 - Removed some neon parts & increased platform size / easier to access for newer players.
 * Stage 24 - Increased some parts / easier to access for newer players.
 * Stage 25 - Moved 1 hint to an easier spot.
 * Stage 26 - Made the level 2x shorter than it was before & decreased conveyor speed.
 * Stage 28 - Removed some neon parts & increased platform size.
 * Stage 29 - Removed some neon parts.
 * Stage 30 - Removed some neon parts.
 * Stage 31 - Added more snow in the beginning / easier to access for newer players.
 * Stage 32 - Added more snow and removed some obstacles / easier to access for newer players.
 * Stage 33 - Removed some neon parts.
 * Stage 34 - Removed some neon parts & decrease some platform size / easier to access for newer players.
 * Stage 35 - Added more snow.
 * Stage 36 - Removed some unnecessary snow.
 * Stage 38 - Removed the 2nd reset, and decide to just go straight towards the door.
 * Stage 39 - Added more snow / easier to access for newer players.
 * Stage 40 - Completely nerfed the beginning part / easier to access for newer players.
 * Stage 41 - Decrease platform speed + added more timers for each button / easier to access for newer players.
 * Stage 43 - Decrease platform speed.
 * Stage 46 - Increase button timer + Increase platform speed.
 * Stage 48 - Increase platform speed.
 * Stage 50 - Increase button speed + decrease button timers & added a new challenge in the beginning due to level balancing.
 * Improvements and additions:
 * Better shiftlock, and supports all devices now.
 * New powerup timing visual.
 * Client feedback for when trying to skip a stage when you aren’t allowed to.
 * Buttons show a timer and don’t lose their neon glow when in the down state.
 * Code doors no longer have a chance to flicker in and out (bug fix).
 * Better data management for certain edge cases.
 * Revised board descriptions.
 * Patched powerup-teleport bug.
 * Moving platforms moved to a much more complex system and should be a lot smoother.
 * Loading screen.

Update 9: 06/16/2020

 * Zone 5 (The Platform) complete, stages 44-50 and badge added.
 * Hard Mode added.
 * Therapy Zone revamped, powerups added.
 * Donations added.
 * Stage patches:
 * Stage 28 - Removed some neons & expanded some parts.
 * Stage 33 - Walls.
 * Stage 35 - Added more snow & removed some obstacles.
 * Stage 36 - Added snow to some areas and made some paths easier for newer players.
 * Stage 38 - Increased timers for each doors.

Update 8: 05/17/2020

 * Zone 4 (The Glacier) complete; badge added.
 * Zone 5 (The Platform) added.
 * 7 new stages; stages 38-44 added.
 * Therapy Zone gets slight revamp.

Update 7: 05/03/2020

 * Two new bonus stages and badges added:
 * Glassbox by shokubutsu
 * Challenger I by zUnited
 * Stages 35-38 added.
 * Therapy Room updated, leap-o-meter added.
 * Soundtracks updated for Stage 30 (Trial 3) and Glassbox.
 * Checkpoints noises even if you've already touched them before added.
 * Trial stage completion badges are backwards compatible.
 * Stage patches:
 * Stage 24 - Extended some parts due to complex tight spaces.
 * Stage 26 - Removed some neon bricks.
 * Stage 28 - Extended some parts and removed some neon parts.
 * Stage 29 - Removed some neon bricks.
 * Stage 30 - Removed some neon bricks.

Update 6: 04/24/2020

 * Stages 32-34 added.
 * Level locking added.
 * Stage skip product added.
 * OST for Therapy Room added.

Update 5.5: 04/17/2020
100K Visits Update


 * Therapy Room upgraded; more activities and decorations.
 * One new (unverified) stage added.
 * Stage patches:
 * Stage 1 - Changed from 3 stud leap to 2 stud leap for the first three platforms.
 * Stage 6 - Made some platforms smaller.
 * Stage 7 - Added new walls and decrease wall size.
 * Stage 8 - Extended the hard part block by 1 stud (original: 1 stud) | http://prntscr.com/s17pmg.
 * Stage 11 - Removed two wall blocks, extended wedge by 1 stud & extended mini platforms by 1 stud | http://prntscr.com/s17r1u.
 * Stage 12 - Extended some platforms | http://prntscr.com/s17smw.
 * Stage 14 - Extended timer platform from 10 to 12 seconds | http://prntscr.com/s17tn3.
 * Stage 17 - Translucent text is more visible towards low graphics.
 * Stage 20 - Extended some platforms | http://prntscr.com/s17x0d.
 * Stage 21 - Removed some neon parts that were completely unnecessary.
 * Stage 22 - Removed some neon parts that were completely unnecessary.
 * Stage 23 - Extended a lot of parts due to complexity | http://prntscr.com/s180mh.
 * Stage 24 - Added the cheese (lucky respawn), decreased a few platforms.
 * Stage 26 - Removed a lot of unnecessary part & neon parts (due to level length).

Update 5: 04/13/2020

 * Stages 27-30 added.
 * 4 new badges added.
 * Therapy Room added.
 * Spectating feature added.
 * Code doors temporarily re-added. Mobile pathways were added in case the code doors didn't work again.
 * Patched stages 2, 8, 19, 20, 21, 23, and 26, and buffed stage 15.

Update 4: 04/05/2020

 * Stages 24-26 added.
 * New user interface design made by The_Frame.
 * Signs re-designed.
 * Chat tips and group member nametag added.
 * Patched stages 21-23, nerfed stages 9 and 19.

Update 3.5: 04/02/2020
Game Transfer Update


 * Game transferred to the Two Maples group.
 * Data reset.
 * Music/SFX added.
 * Movable objects replaced with buttons on Stages 4, 10, and 14.
 * Stage 23 reworked.
 * New data saving system added.

Update 3: 04/01/2020
April Fools' Update (Demo Update 3)


 * Full public release, out of demo stage.
 * Limited-time "jumping" setting added.
 * Stages 21-23 added.
 * Various stage patches added.
 * Code doors fixed.

Update 2: 03/23/2020
Demo Update 2


 * Zone 2 (The Mist) added.
 * GUIs (settings/level section) added.

Update 1: 03/20/2020
Demo Update 1


 * Demo release.
 * Zone 1 (The Legacy) added.